GSOK and KOCCA collaborate on research for game accessibility for the disabled
GSOK, 콘진원 '장애인 게임 접근성' 개발 연구에 참여
2025.07.02 10:15 UTC+9
AI Summary
The Korea Creative Content Agency and GSOK signed an MOU on June 30th. They are partnering to develop vital gaming accessibility guidelines for disabled users. This initiative aims to foster a more inclusive and sustainable gaming culture across the entire industry.

The Korea Creative Content Agency (KOCCA) and the Game Rating and Administration Committee (GSOK) signed a Memorandum of Understanding (MOU) on June 30th aimed at developing guidelines to improve gaming accessibility for disabled players and raising awareness.
This agreement serves as a foundational step toward creating an environment where all users, including those with visual or auditory impairments, can enjoy games without discrimination. Under the deal, GSOK will officially participate as a collaborative partner in the research project led by KOCCA to develop accessibility guidelines for disabled gamers.
Both organizations will cooperate on the following: ▲ Joint research and information sharing for guideline development ▲ Encouraging the industry to voluntarily adopt accessibility improvements ▲ Hosting research presentation events and forums ▲ Cooperating in other relevant fields.
GSOK Chairperson Hwang Sung-ki stated, "Games are cultural content that everyone should be able to enjoy without discrimination," adding, "Through this agreement, we aim to harmonize private sector autonomy with the government's public responsibilities, ultimately hoping to establish a foundation for a healthy, autonomous, and sustainable gaming culture."

한국콘텐츠진흥원과 한국게임자율정책기구(이하 GSOK)는 지난 6월 30일 장애인의 게임 접근성 개선을 위한 가이드라인 개발과 인식 확산을 목표로 하는 업무협약(MOU)을 체결했다.
이번 협약은 시·청각장애인을 포함한 모든 이용자가 차별 없이 게임을 이용할 수 있는 환경을 마련하기 위한 토대로, 진흥원이 진행할 장애인 게임 접근성 개선 가이드라인 개발 연구에 GSOK이 공식 협력 기관으로 참여한다는 내용을 담고 있다.
양 기관은 이번 협약을 기해 ▲ 가이드라인 개발을 위한 공동 연구 및 정보 공유 ▲ 산업계의 자율적 접근성 개선 참여 유도 ▲연구 결과 발표회 및 포럼 개최 ▲기타 관련 분야 협력 등에 협력한다.
GSOK 황성기 의장은 "게임은 누구나 차별 없이 향유할 수 있는 문화콘텐츠"라며, "이번 협약을 통해 민간의 자율성과 정부의 공익적 책임을 조화시켜, 궁극적으로 건강하며 자율적이고 지속가능한 게임문화의 기반이 되기를 기대한다"라고 말했다.
This news was translated by AI.
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