ChinaJoy 2025 Concludes Successfully, Breaking All-Time Attendance Records
역대 최대 관람객 수 경신, 차이나조이 2025 성료
2025.08.05 17:46 UTC+9
AI Summary
ChinaJoy 2025 concluded in Shanghai with a record 410,000 visitors. The event saw a 14% growth, dominated by the 18-29 age demographic. It successfully expanded beyond gaming into a tech-focused entertainment hub.

ChinaJoy 2025, the largest gaming exhibition in Asia, has officially wrapped up in Shanghai, China.
Held from the 1st to the 4th at the Shanghai New International Expo Centre, this event stands as China's premier gaming showcase. It is organised by the China Audio-video and Digital Publishing Association and Howell International Trade Fair, with backing from the National Press and Publication Administration and the Shanghai Municipal People's Government.
Over the four-day span, the total attendance reached approximately 410,000, marking a 14% increase from the previous year and setting an all-time record. In terms of demographics, the crowd was 66% male and 34% female, with a staggering 64% of visitors falling within the 18 to 29 age bracket. The B2B sector attracted 486 companies from 37 countries, while 313 firms showcased their wares in the B2C area.


This year’s event offered a mix of hardcore tech exhibitions, trendy merchandise zones, esports finals, and cosplay parades. It is clear that the organizers are pushing to evolve beyond a simple gaming trade show, aiming instead to bridge the gap between cutting-edge technology and broader entertainment.
The ChinaJoy organizers remarked, "While the curtains have closed on ChinaJoy 2025, the memories remain. We look forward to meeting everyone again at next year's event to explore even more possibilities together."

중국 상하이에서 실시된 아시아 최대 규모 게임쇼 ‘차이나조이 2025’가 성료했다.
차이나조이는 지난 1일부터 4일까지 중국 상하이 신국제엑스포에서 열린 중국 최대 규모 게임쇼다. 오디오·비디오 및 디지털 출판협회와 하웰인터내셔널트레이드페어가 주관하고, 국가언론출판국과 상하이시인민정부가 주최한다.
나흘 간 집계된 올해 총 관람객은 약 41만 명으로, 지난해 행사 대비 14% 상승해 역대 최대 관람객 수를 경신했다. 관람객의 성별은 남성이 66%, 여성이 34%를 차지했으며 연령대 부문에서는 18세에서 29세 사이의 관람객이 64%를 차지했다. 참가사의 경우 B2B에 37개 국가 486개 기업이, B2C에 313개 기업이 참가했다.


이번 차이나조이에서는 하드코어 기술관, 트렌디 굿즈 체험관, e스포츠 결승 대전, 코스프레 퍼레이드 등 다채로운 콘텐츠가 함께했다. 기존의 단순한 게임 박람회를 넘어서 기술과 엔터테인먼트가 함께하는 행사로 발돋움했다.
차이나조이 주최측은 “차이나조이 2025는 막을 내렸지만 추억은 사라지지 않을 것”이라 밝히며, “앞으로 매년 이어질 차이나조이에서 다시 만나, 더 많은 가능성을 함께 열어가기를 기대한다”고 밝혔다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
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