Pearl Abyss Continues to Post Losses in Q2 Amidst Lack of New Releases and Stagnation of Existing Titles
신작 공백에 기존작 침체, 펄어비스 2분기 적자지속
2025.08.13 10:34 UTC+9
AI Summary
Pearl Abyss reported continued losses in Q2 2025 with 79.6 billion KRW in revenue. Marketing spend for Crimson Desert rose as the company shifted the title's launch to Q1 2026. The firm remains focused on stabilizing its core IPs while preparing for its next major release.

Pearl Abyss has continued to post operating losses into the second quarter of the year.
Pearl Abyss disclosed its Q2 2025 financial results on the 13th. The company reported revenue of 79.6 billion KRW, a 2.7% decline compared to the same period last year. Meanwhile, the operating loss hit 11.8 billion KRW, and the net loss reached 22.7 billion KRW, marking a continued operating loss and a shift to a net loss year-on-year, respectively.
According to the revenue breakdown, the primary culprit for this downturn is the waning performance of the Black Desert IP. While revenue from the EVE IP saw a minor uptick, it was not enough to offset the decline. Geographically, overseas revenue remained steady at 82% of the total, yet the mobile platform share dropped by 9 percentage points compared to the previous year, highlighting the clear struggle of Black Desert Mobile.


Operating expenses for the quarter climbed to 91.3 billion KRW, a 4.3% increase year-on-year. The main driver was marketing costs for the upcoming launch of Crimson Desert, which spiked by 43.9% to reach 10.4 billion KRW. Meanwhile, commission fees dipped by 1.6% to around 18.1 billion KRW, reflecting the decline in Black Desert Mobile. Labour costs, the largest portion of expenses, rose by 1.5% to 47.1 billion KRW, with the company’s headcount growing by 2.2% to 1,360 employees.
In the meantime, Pearl Abyss has announced that its upcoming title, 'Crimson Desert' is scheduled for a Q1 2026 release.
Jo Mi-young, CFO of Pearl Abyss, stated, "We will continue to provide stable live services for Black Desert and EVE throughout the second half of 2025, while doing our absolute best to ensure the successful launch of Crimson Desert."

펄어비스가 올 2분기에도 적자를 이어나갔다.
펄어비스는 13일, 2025년 2분기 실적을 발표했다. 펄어비스의 2025년 2분기 매출은 796억 원으로 전년 동기 대비 2.7% 감소했다. 함께 영업손실은 118억 원, 당기순손실은 227억 원을 기록하며 전년 동기 대비 각각 적자지속, 적자전환했다.
부문별 매출에 따르면 하락세의 주 요인은 검은사막 IP의 매출 감소다. 이브 IP에서 매출이 소폭 증가하기는 했으나 이를 보완할 수 있는 수준은 아니었다. 지역별 매출의 경우 해외 매출은 82%로 전년 동기와 비중이 동일했고, 플랫폼별 매출 비중은 모바일이 전년 동기 대비 9%p 하락해 검은사막 모바일의 부진을 시사했다.


2분기 영업비용은 913억 원으로 전년 동기 대비 4.3% 증가했다. 주요 상승 요인은 출시 준비를 앞둔 붉은사막의 광고선전비로, 전년 동기 대비 43.9% 상승한 104억 원을 지출했다. 지급수수료는 검은사막 모바일의 매출 하락에 따라 1.6% 감소한 181억 원 선에 그쳤다. 가장 많은 비중을 차지하는 인건비는 471억 원으로 전년 동기 대비 1.5% 상승했으며, 사내 인력은 전년 동기 대비 2.2% 상승한 1,360명이다.
한편, 펄어비스는 출시 예정작 '붉은사막'을 2026년 1분기 출시하겠다고 밝혔다.
조미영 펄어비스 CFO는 “2025년 하반기에도 검은사막과 이브의 꾸준한 라이브 서비스를 선보이는 가운데, 붉은사막의 성공적인 출시를 위해 마지막까지 최선을 다하겠다"고 말했다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
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