Webzen Launches '2026 Youth Coding Workshop with Webzen' in Pangyo and Yatap
판교·야탑에서, 웹젠 '2026년 청소년 코딩공작소' 운영
2026.03.20 15:47 UTC+9
AI Summary
Webzen is launching its 2026 coding workshop for Seongnam youth. The programme offers coding projects, AI training, and invention contests. It also continues efforts to prevent game overindulgence for families.

Webzen announced on the 20th that it has begun operations for the '2026 Youth Coding Workshop with Webzen'. The 'Youth Coding Workshop with Webzen' is a coding education initiative designed to cultivate logical thinking and problem-solving skills in youth. Webzen will operate the program in partnership with the Seongnam Youth and Youth Foundation.
The two organizations have finalized a customized curriculum to strengthen digital literacy, planning to run coding programs linked to school curricula and problem-based learning activities for clubs. For high school students, they are collaborating with the Pangyo Youth Center and Yatap Youth Center to conduct the 'SW Making Project'. This program provides self-directed learning, supporting coding education and project creation for students in coding clubs at approximately 10 high schools in the Seongnam area.

Students who complete the training are given the opportunity to participate in the 'Challenge Project', a youth ICT invention competition. The competition consists of preliminary and final rounds, and the winning team receives patent attorney consultation and full coverage of patent application costs. For elementary school students, the program offers coding education utilizing robots and AI linked to school subjects, as well as separate extracurricular programs for learning basic coding such as Entry and Scratch.
Additionally, the Yatap Youth Center continues its 'Game Overindulgence Prevention Project' to address issues related to youth game and media overdependence. Following the successful introduction of a parent participation program last year, the center plans to expand educational offerings to help prevent conflicts and restore relationships between parents and their gaming children.

웹젠은 20일, 2026년 청소년 코딩공작소 with 웹젠 운영을 시작한다고 밝혔다. 청소년 코딩공작소 with 웹젠은 청소년의 논리적 사고와 문제해결 능력 배양을 위한 코딩 교육 사업이다. 웹젠은 성남시청소년청년재단과 함께 프로그램을 운영할 예정이다.
양사는 청소년의 디지털 역량 강화를 위한 맞춤형 교육 커리큘럼을 확정하고, 학교 교육과정과 연계한 코딩 프로그램 및 문제기반학습 방식의 동아리 활동을 운영할 계획이다. 고등학생 대상으로는 판교유스센터와 야탑유스센터와 협력하여 'SW메이킹 프로젝트'를 실시한다. 이 프로그램은 성남 지역 10여 개 고등학교 소속 코딩 동아리 학생들에게 코딩 교육과 결과물 제작 경험을 지원하는 자기 주도적 학습을 제공한다.

교육을 이수한 학생들에게는 청소년 ICT 발명 대회인 '챌린지 프로젝트' 참가 기회도 제공한다. 해당 대회는 예선과 본선으로 진행되며, 우승팀에게는 특허 출원을 위한 변리사 자문과 출원 비용 전액을 지원한다. 초등학생을 위해서는 로봇과 인공지능을 활용한 코딩 교육을 교과목 연계 방식으로 제공하고, 엔트리, 스크래치 등 기초 코딩 교육을 학습할 수 있는 교외 프로그램도 별도로 운영한다.
외에도 야탑유스센터에서는 청소년의 게임 및 미디어 과의존 문제를 예방하는 '게임 과몰입 예방 사업'도 지속한다. 지난해 처음 선보인 학부모 참여 프로그램을 통해 게임 이용 자녀와의 갈등을 예방하고 관계 회복을 위한 교육도 확대 제공 예정이다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
READ MORE
-
[이구동성] Dragon Sword legal battle, Webzen loses the first round
-
Cumulative End-game Content Reaches 530 Million, Over 30,000 Players Reach Max Level in Anipang 2
-
Detective Conan and Kaito Kid arrive in Puzzle & Dragons
-
What is the scope of responsibility for 'Domestic Agents' for overseas game companies to ensure legal compliance?
RECOMMENDED NEWS
MOST POPULAR NEWS
- "I am back": Kylian Mbappé selected as cover model for EA Sports FC 27
- Simultaneous Launch of Skins and Apparel, PUBG Mobile Collaborates with Musinsa
- VCT Pacific Stage 2, Gen.G secures sole lead with two consecutive wins
- Palworld Officially Released, Transformed Into an Entirely New Game
- Epic Games Store Summer Sale Begins with Discounts Up to 80%
- Bethesda Announces Future Plans: The Elder Scrolls 6 and Fallout 5 Are Currently in Development
- [LOL Meme] ShowMaker's Resurrection, Hungry Spirit Leads DK to EWC Victory
- High-end Gaming PC Giveaway Event Hosted for Kakao PUBG
- KEL PUBG Mobile Finals to be Held in Daejeon on the 25th
- God of War live-action series, Kratos actor replaced due to injury
MEDIA PARTNERSHIPS




