Impact of New Game Drought, Com2uS Holdings Continues Q2 Deficit
신작 공백 영향, 컴투스홀딩스 2분기 적자 지속
2025.08.12 10:07 UTC+9
AI Summary
Com2uS Holdings faces a tough Q2 with falling revenue and losses. A void in new titles and player churn impacted their overall bottom line. The company plans to pivot with international releases in Q3.

The Q2 2025 financial results for Com2uS Holdings have been released.
On the 12th, Com2uS Holdings officially disclosed its performance for the second quarter of 2025. The company posted 27.3 billion KRW in revenue, marking a 28% decline compared to the same period last year. Operating losses and net losses continued, coming in at 2.2 billion KRW and 6.1 billion KRW, respectively. Looking specifically at the gaming division, revenue hit 14.1 billion KRW—a 15% drop year-on-year—with operating losses and net losses continuing at 3.4 billion KRW and 6.8 billion KRW.
The primary factor behind this revenue slump was the lack of new game releases. Soul Strike, which previously served as a sturdy pillar for the company, saw its revenue wane as the player base drifted elsewhere. While Com2uS Holdings did manage to diversify its revenue streams across different regions, the latest title, Spirit Tales, failed to make a meaningful impact despite having its performance fully reflected this quarter.


Consolidated operating expenses reached 29.5 billion KRW, a 29.5% decrease year-on-year. This downward trend was largely driven by a significant reduction in personnel costs, which fell by 29.6% to 8.2 billion KRW. Meanwhile, service fees, which typically account for a significant portion of the budget, dropped by 10.3% to 8.8 billion KRW, reflecting the overall contraction in revenue.
Looking ahead, Com2uS Holdings is gearing up for Q3 with the launch of 'Ares: Rise of Guardians' in Taiwan, Hong Kong, and Macau, kicking off a pipeline of new titles across various genres and platforms. Its subsidiary, Com2uS Platform, is also pushing for global expansion through strategic partnerships and plans to accelerate overseas sales efforts by participating in the 'Gamescom 2025' expo in Germany.

컴투스홀딩스의 2025년 2분기 실적이 발표됐다.
컴투스홀딩스는 12일, 2025년 2분기 실적을 공시했다. 컴투스홀딩스의 2분기 매출은 273억 원으로 전년 동기 대비 28% 하락했다. 영업손실과 당기순손실은 각각 22억 원, 61억 원으로 적자지속했다. 게임부문 별도 실적의 경우 매출은 141억 원으로 전년 동기 대비 15% 하락했고, 영업손실과 당기순손실은 각각 34억 원과 68억 원으로 적자 지속했다.
이번 매출 하락에는 신작 공백이 가장 큰 영향을 차지했다. 견조한 매출을 기록했던 소울 스트라이크의 매출이 유저 이탈로 인해 점차 하락했다. 다만 국가 별 매출 비중의 다각화에는 성공했다. 신작 스피릿테일즈는 성과가 온기반영 되었으나, 유의미한 성과를 내지는 못했다.


컴투스홀딩스의 연결 영업비용은 전년 동기 대비 29.5% 하락한 295억 원이다. 하락세에 가장 큰 영향을 끼친 것은 인건비 감축으로, 전년 동기 대미 29.6%를 감축하며 82억 원을 기록했다. 이어 높은 비중을 가졌던 지급 수수료는 전년 동기 대비 10.3% 하락한 88억 원을 기록하며 매출 하락의 영향을 보여줬다.
한편, 컴투스홀딩스는 3분기에 ‘아레스: 선택받은 자’의 대만·홍콩·마카오 출시를 시작으로 장르와 플랫폼을 가리지 않고 다양한 신작을 선보인다. 자회사 컴투스플랫폼은 파트너십을 통한 글로벌 확장과 함께, 독일에서 열리는 글로벌 게임쇼 ‘게임스컴 2025’에 참가해 해외 세일즈에도 박차를 가한다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
READ MORE
-
Greatsword-wielding dinosaur soulslike DinoBlade receives 'Very Positive' Steam rating
-
Inspired by Silent Hill, New Korean Survival Game 'Nowhere Dawn' Revealed
-
[gamescom 26] An RPG set in the US dominated by Japanese culture is coming
-
Permanent Mercenary Usage, Path of Exile New League Starts on the 25th
RECOMMENDED NEWS
MOST POPULAR NEWS
- "I am back": Kylian Mbappé selected as cover model for EA Sports FC 27
- VCT Pacific Stage 2, Gen.G secures sole lead with two consecutive wins
- Palworld Officially Released, Transformed Into an Entirely New Game
- Simultaneous Launch of Skins and Apparel, PUBG Mobile Collaborates with Musinsa
- Epic Games Store Summer Sale Begins with Discounts Up to 80%
- High-end Gaming PC Giveaway Event Hosted for Kakao PUBG
- [LOL Meme] ShowMaker's Resurrection, Hungry Spirit Leads DK to EWC Victory
- Bethesda Announces Future Plans: The Elder Scrolls 6 and Fallout 5 Are Currently in Development
- KEL PUBG Mobile Finals to be Held in Daejeon on the 25th
- Webzen's 'Dragon Sword: Awakening' Injunction Dismissed, Steam Launch Confirmed
MEDIA PARTNERSHIPS




