Crimson Desert improves control feel, sees sharp decline in negative reviews on Steam
조작감 개선한 붉은사막, 스팀서 부정적 리뷰 급감
2026.03.24 15:47 UTC+9
AI Summary
Crimson Desert's Steam rating jumped to Mostly Positive. Players praise the 1.00.03 patch for fixing inventory and control issues. The developers promise continued rapid improvements for users.

Following the 1.00.03 patch released on the 23rd, which addressed clunky controls and general quality-of-life woes, Crimson Desert is seeing a rather sharp incline in its Steam user rating.
As of 3:40 PM on the 24th, the overall user sentiment on Steam has climbed to 'Mostly Positive (75%)'. Given that the game launched in a 'Mixed (62%)' state, this is quite a turnaround. The shift is particularly stark regarding the 23rd, the day of the patch; according to SteamDB, out of 10,549 reviews logged that day, a massive 98.2% (10,364 users) returned a 'Positive' verdict, leaving a mere 1.8% in the negative camp.
Looking at the post-patch chatter, it is clear that players are rewarding the devs for their swift response to complaints regarding inventory management, control schemes, fast travel, and general usability—all of which were major sticking points for critics and disgruntled players alike. Users are chiming in with, "Finally, the game is actually playable," "The inventory pressure was pure stress, but I can finally breathe," "There were too many unreasonable hurdles, but now it feels decent," and "Learning skills felt like such a chore before; the speed boost is a welcome change."
Meanwhile, the team behind Crimson Desert stated, "We have been listening intently to player feedback since launch and are doing our utmost to improve the game in the right direction," promising to refine the gameplay experience as rapidly as possible.

지난 23일 1.00.03 패치를 통해 조작감과 편의성을 개선한 붉은사막의 스팀 유저 평점이 가파르게 오르고 있다.
24일 오후 3시 40분 기준, 붉은사막의 스팀 전체 유저 평가는 '대체로 긍정적(75%)'까지 올랐다. 출시 첫날 '복합적(62%)'으로 시작한 것을 감안하면 상당히 상승한 수치다. 특히, 패치가 진행된 23일 유저 평가에서 부정적 수치가 크게 감소했다. 스팀DB 집계 결과, 23일 등록된 유저 평가 1만 549개 중 98.2%인 1만 364명이 '긍정적' 반응을 보였다. 부정적 반응은 1.8%에 불과했다.
패치 이후 사용자 반응을 보면 앞서 전문가 평가와 부정적 유저 평가에서 지적된 인벤토리 문제, 조작감, 빠른 이동, 편의성 등을 빠르게 개선한 것에 대해 높은 점수를 주는 이들이 많은 것을 확인할 수 있다. 유저들은 "이제야 사람답게 게임한다", "인벤토리 압박 때문에 스트레스 받았는데, 드디어 숨통이 트인다", "불합리한 점이 너무 많았다. 이제는 좀 할만해졌다", "기술 배우는 게 너무 노가다 같았는데, 빨라져서 좋다"며 긍정적 반응을 보이고 있다.
한편, 붉은사막 제작진은 "출시 후 게이머들의 피드백을 주의 깊게 들으며 게임을 더 나은 방향으로 개선하기 위해 최선을 다하고 있다"며, 플레이 경험을 가능한 한 빠르게 개선해 나가겠다고 밝혔다.
This news was translated by AI.
I am the head of the GameMeca editorial team. jong31@gamemeca.com
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