Wuchang: Fallen Feathers, Once Hailed as the 'Next Black Myth: Wukong', Sees Development Team Disbanded After Poor Reception
‘제2의 오공’ 기대 받았던 명말, 낮은 평가에 개발팀 해체
2026.04.12 18:33 UTC+9
AI Summary
Ming: The Feather of Void developer Leenzee has collapsed. The studio faced massive layoffs following poor reception. Despite early hype, technical flaws doomed the title.

The team behind Wuchang: Fallen Feathers, once hailed as a promising Chinese soulslike, has essentially imploded less than a year after launch, sending shockwaves through the industry.
On the 10th, several international outlets reported that Leenzee, the developer behind the title, has seen its core staff depart or face layoffs, effectively dissolving the studio. Wuchang: Fallen Feathers, an action RPG set during the waning days of the Ming Dynasty, initially turned heads with its unique aesthetic and atmosphere upon its July 2025 release.
According to reports, director Xia Siyuan was let go before the Lunar New Year. The remaining staff were offered positions as external contractors—an offer they flatly rejected, leading to a complete team collapse. This grim affair appears to be yet another casualty of the widespread restructuring currently plaguing the global gaming sector.
At the heart of the studio's dissolution lies a string of disappointing post-launch reviews that proved impossible to shake. Despite climbing the global Steam charts pre-launch and being hyped as the next big thing to follow in the footsteps of Black Myth: Wukong, the title ultimately buckled under criticism regarding its lack of polish, optimization woes, and questionable game design, resulting in a rapid exodus of players.

중국 소울라이크 기대작으로 주목받았던 명말: 공허의 깃털의 개발팀이 출시 1년도 채 되지 않아 사실상 해체된 것으로 전해지며 업계에 적지 않은 파장을 낳고 있다.
지난 10일 다수의 해외 매체는 명말: 공허의 깃털 개발사 린지(Leenzee)의 주요 인력이 이탈하거나 해고됐으며, 개발 조직 또한 해체됐다는 소식을 전했다. 명말: 공허의 깃털은 2025년 7월 출시된 액션 RPG로, 명나라 말기를 배경으로 한 독특한 세계관과 비주얼로 기대를 모았던 타이틀이다.
외신에 따르면 디렉터 샤 쓰위안은 춘절 이전 해고되었으며, 남은 직원들에게는 외주 전환이 제안됐으나 이를 거부하면서 결과적으로 팀 전체가 해산되고 대규모 해고로 이어졌다. 이 같은 소식은 최근 게임업계 전반에 확산되고 있는 구조조정 흐름과 맞닿아 있다는 평이다.
명말: 공허의 깃털 개발팀 해체의 핵심에는 출시 직후 확인된 아쉬운 평가가 영향을 끼친 것으로 보인다. 출시 전부터 스팀 글로벌 판매 상위권에 오르며 높은 기대를 받아 ‘검은 신화: 오공’ 이후를 이을 차세대 기대작으로 주목받았으나, 완성도와 최적화 문제, 게임 디자인에 대한 비판이 이어지며 유저 이탈과 평가 하락을 겪은 바 있다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
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