Korean Zombie Title 'Midnight Walkers' Hits 300,000 Steam Wishlists
국산 좀비 신작 '미드나잇 워커스' 스팀 위시리스트 30만
2026.01.19 17:32 UTC+9
AI Summary
Midnight Walkers has hit 300,000 Steam wishlists. The extraction shooter launches in Early Access on the 29th. Developers are using community feedback to guide updates.

Wemade Max has announced that 'Midnight Walkers', the PvPvE extraction shooter currently under development by One Way Ticket Studio, has officially surpassed 300,000 Steam Wishlists.
Ahead of its Steam Early Access launch on the 29th, 'Midnight Walkers' has been showcased to a global audience through various channels, including global playtests, gamescom, and Steam Next Fest. The game reached the 300,000 wishlist milestone prior to its early access release based on the positive reception from these experiences.
With a series of new extraction shooters hitting the market, interest in the genre is rising, and 'Midnight Walkers' is successfully capturing the attention of global users even before its early access launch. The game delivers its unique experience through a zombie apocalypse setting, a vertical, claustrophobic system, and continuous communication with its player base.
'Midnight Walkers' is set for its global Steam debut on the 29th at 11:00 AM KST. One Way Ticket Studio stated that they plan to continue development with the goal of a full official launch later this year, while actively gathering player feedback through their Discord community to further refine the game.

위메이드맥스는 원웨이티켓스튜디오가 개발 중인 PvPvE 익스트랙션 신작 ‘미드나잇 워커스(The Midnight Walkers)’가 스팀 위시리스트(Steam Wishlists) 30만을 돌파했다.
오는 29일 스팀 얼리 액세스를 앞둔 ‘미드나잇 워커스’는 글로벌 플레이 테스트를 비롯해 국제 게임쇼 ‘게임스컴(gamescom)’, ‘스팀 넥스트 페스트(Steam Next Fest)’ 등 주요 행사에서 체험판 등을 글로벌 이용자에게 공개했다. 플레이 경험을 바탕으로 앞서 해보기 이전 위시리스트 30만을 기록했다
최근 익스트랙션 장르 신작들이 잇따라 출시하며 장르 전반에 대한 기대감이 높아지는 가운데 ‘미드나잇 워커스’ 역시 앞서 해보기 이전부터 글로벌 이용자들의 이목을 끌고 있다. 좀비 아포칼립스 세계관과 수직적 폐쇄 시스템, 유저들과의 지속적인 커뮤니케이션 등을 통해 특유의 게임성을 전한다.
‘미드나잇 워커스’는 오는 29일 한국 시간 기준 오전 11시 스팀을 통해 글로벌 시장에 동시 공개된다. 원웨이티켓 스튜디오는 디스코드 커뮤니티를 통해 플레이어들의 다양한 의견을 수렴하고 게임을 지속적으로 고도화한 뒤, 연내 정식 출시를 목표로 개발을 이어가겠다고 전했다.
This news was translated by AI.
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