Reduction in External Development, Dead by Daylight Developer Conducts Layoffs
외부 개발 감축, 데바데 개발사 정리해고 감행
2026.04.23 12:25 UTC+9
AI Summary
Behaviour Interactive has initiated its third round of layoffs this year. The studio claims a lack of external project demand despite recent acquisitions. Concerns over the performance of Dead by Daylight are now surfacing.

Look, let's be honest: the industry is a volatile place. Behaviour Interactive, the studio behind Dead by Daylight, has just announced another round of layoffs—this despite their recent aggressive expansion, including the acquisition of 7 Days to Die developer The Fun Pimps.
Various foreign media outlets reported on the 22nd (local time) that Behaviour Interactive is cutting staff, citing a "decline in demand for mobile and external development projects." In a statement, the company noted, "As we wrap up our remaining contracts and do not foresee further external projects in the near future, we have made the difficult decision to part ways with some of our colleagues." They added their gratitude, stating, "We appreciate the contributions of those who have helped shape Behaviour Interactive and supported our partners over the years."
While the exact scale of these layoffs remains under wraps, reports emerging from social media suggest that key personnel, including a senior animator for Dead by Daylight, have been affected. It is a peculiar situation; the move comes just as the company seemed to be scaling up via the acquisition of The Fun Pimps, leading many to speculate that Behaviour is attempting a structural pivot to focus strictly on its own proprietary IPs and core development.
This is, unfortunately, the third time the company has initiated mass layoffs in 2024. Previous rounds were widely attributed to the post-pandemic market contraction. With this latest wave, concern is inevitably mounting regarding the long-term revenue health of their flagship title, Dead by Daylight. Best of luck to everyone affected.

최근 세븐 데이즈 투 다이 개발사 더 펀 핌프스를 인수하며 사세를 확장하던 데드 바이 데이라이트 개발사 ‘비해이비어 인터랙티브’가 정리해고를 진행했다.
다수의 외신은 지난 22일(현지시간), 비해이비어 인터랙티브가 “모바일 및 외부 개발 프로젝트에 대한 수요가 감소했다”는 이유로 정리해고를 진행했다고 밝혔다. 비해이비어 인터랙티브는 성명서를 통해 “잔여 계약을 마무리한 후 근시일 내 추가 외부 프로젝트가 있을 것으로 예상되지 않기에 일부 직원들과 계약 해지를 결정했다”며, “수년 동안 비해이비어 인터랙티브를 구성하고 파트너를 지원하는 일에 도움을 준 직원들의 기여에 감사를 표한다”고 전했다.
이번 정리해고 규모는 정확히 발표되지 않았으나, 직원들의 SNS를 통한 소식으로 데드 바이 데이라이트 시니어 애니메이터 등 일부 핵심 인력들이 포함된 것이 확인됐다. 특히 이번 정리해고는 더 펀 핌프스를 인수하는 등 회사의 확장이 기대되는 상황에서 발생했기에, 비해이비어 인터랙티브가 자체 IP 및 기발에 집중하는 체질 개선에 나섰다는 풀이도 나오고 있다.
한편, 비해이비어 인터랙티브는 2024년 두 차례 대규모 정리해고를 진행한 바 있다. 당시 해당 정리해고는 엔데믹 이후의 게임 산업 위축과 맞물린 것으로 예상됐다. 그리고 이번 세 번째 정리해고까지 이루어지며 데드 바이 데이라이트의 매출 감소 등에 대한 우려가 커지는 실정이다.
This news was translated by AI.
I am dedicated to games and writing. viina@gamemeca.com
READ MORE
-
Aion 2 Launches First Server Transfer for Characters Level 45 and Above
-
[Today's Steam] Cthulhu meets Dave? New title 'Dive or Die' receives positive feedback
-
[Ranking Analysis] Escaping the shadow of Pokemon, Palworld reaches 13th place
-
Runaway and Duelist Join the Fray: Darkest Dungeon Receives 'Fire's Edge' DLC After Six Years
MOST POPULAR NEWS
- Shoulder to shoulder with Ronaldo, Faker named Esports World Cup ambassador
- Dplus KIA Admits Salary Delays, Confirms Club Sale in Progress
- Catch! Teenieping Arrives in KartRider Rush+ Collaboration
- Learn card games at the station, 'Pokémon Mega Festa' kicks off in Busan
- GTA 6 Estimated to Have Earned $260 Million in Pre-orders Within 3 Weeks
- FromSoftware's new title 'The Duskbloods' to hold test in August
- Simultaneous Launch of Skins and Apparel, PUBG Mobile Collaborates with Musinsa
- SOOP and Gen.G to Host '2026 League of Legends Myeolmangjeon with Gen.G' on the 19th
- Steam Reveals First Half 2027 Sale Schedule Including Seasonal Discounts and Next Fest
- VCT Pacific Stage 2, Gen.G secures sole lead with two consecutive wins
MEDIA PARTNERSHIPS



