Ironmace Selected for Esports Development Project Hosted by Gyeonggi Content Agency
아이언메이스, 경콘진 주관 e스포츠 종목화 사업 선정
2026.05.08 10:47 UTC+9
AI Summary
Ironmace has secured government backing to turn Dark and Darker into a global esports title. The project includes support for major showcases like PlayX4 and ChinaJoy to boost their international footprint. The studio aims to prove its competitive potential on the world stage following previous self-run tournaments.

Ironmace announced on May 8, 2026, that it has been selected for the esports development project hosted by the Gyeonggi Content Agency. This program is designed to identify competitive domestic games, foster them into professional esports titles, and provide support for tournament operations and global market expansion.
The selection process for this esports initiative evaluated the potential for competitive play, commercial viability, and global scalability. Two companies were selected this year, including both new and returning applicants. Ironmace received high marks for its game polish, domestic and international business capabilities, and the potential for esports development. Notably, Ironmace has already successfully operated four independent tournaments for 'Dark and Darker' both domestically and internationally.
Through this selection, Ironmace will receive support for various activities, including a B2C booth at PlayX4, a B2B exhibition presence at the global game show ChinaJoy, and online broadcasting for the Gyeonggi Game Daejeon. The participation in ChinaJoy is intended to strengthen the company's presence in the Chinese market and expand cooperation with global partners.
An official from Ironmace stated, "This project is more than just support; it is a vital opportunity to verify the esports potential of Dark and Darker on the global stage," adding, "We will leverage the proven success of Dark and Darker to establish a competitive edge in the esports sector."

아이언메이스는 2026년 5월 8일, 경기콘텐츠진흥원이 주관하는 e스포츠 종목화지원 사업에 최종 선정됐다고 발표했다. 이 사업은 경쟁력 있는 국내 게임을 발굴하여 실제 e스포츠 종목으로 육성하고, 대회 운영과 글로벌 시장 진출까지 연계 지원하는 프로그램이다.
이번 e스포츠 종목화지원 사업은 게임의 e스포츠화 가능성, 사업성, 글로벌 확장성 등을 종합적으로 평가하여 지원 대상을 선발했다. 올해에는 신규 및 연속 지원 분야를 포함해 총 두 개 기업이 선정됐다. 아이언메이스는 게임의 완성도, 국내외 사업 역량, e스포츠 종목화 가능성 및 해외 시장 진출 가능성 등 주요 평가 항목에서 점수를 얻었다. 아이언메이스는 '다크앤다커(Dark and Darker)'의 국내외에서 총 4회에 걸쳐 자체 대회를 운영한 경험도 보유했다.
아이언메이스는 이번 선정을 통해 플레이엑스포(PlayX4) B2C 부스 참가, 글로벌 게임쇼 차이나조이(ChinaJoy) B2B 전시 지원, 경기게임대전 온라인 방송 진행 등 여러 활동에 대한 지원을 받는다. 차이나조이 참가는 현지 이용자 기반을 가진 중국 시장에서 기업의 입지를 보이고, 글로벌 파트너사들과의 협력 기회를 확대를 꾀한다.
아이언메이스 관계자는 "이번 사업은 단순한 지원을 넘어 다크 앤 다커의 e스포츠화 가능성을 글로벌 무대에서 검증할 중요한 기회"라며 "글로벌 시장에서 성과를 입증한 다크앤다커를 기반으로 e스포츠 분야에서도 경쟁력을 확립하겠다"고 말했다.
This news was translated by AI.
I will always love games. skyanze@gamemeca.com
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