Azure Promilia Test Sees Most Encounters with 'Baechu-dak'
2026.05.26 17:45 UTC+9
TL;DR (2-3 Sentence Summary)
Nexon announced on the 26th that the domestic closed beta test for Azure Promilia has concluded successfully, releasing various infographics compiled during the test period. The Azure Promilia domestic closed beta test was conducted for four days from the 15th to the 18th. Test participants positively evaluated the life content, which combined charming characters and keyboards with diverse interaction elements, and actively explored the vibrant fantasy world.

Nexon announced on the 26th that its domestic closed beta test for Azure Promilia has been successfully concluded, releasing a variety of infographics compiled during the test period. The Azure Promilia domestic closed beta test ran for four days from the 15th to the 18th. Participants provided positive feedback on the life content, which harmonises charming characters, keyboards, and diverse interactive elements, actively exploring the vibrant fantasy world.
During this test, 'Shale' was confirmed as the most selected character from the test shop. Furthermore, the most vanquished boss, 'Razaking', was defeated 22,787 times, a testament to the fierce battles. Despite the short four-day period, it was confirmed that 14% of all users had completed over 80% of the exploration in the 'Sprout Valley' area.


During the test period, participants successfully performed 139,158 Starlinks to summon 'Keyboards', finding 2,374 unique Keyboards. Among them, various Keyboards such as 'Florie', who received affectionate petting, the mount-type 'Keyboard Ur', who travelled the furthest distance, and 'Saksak' who assisted with 20,965 puzzle solutions, enlivened adventures and daily life, serving as companions.
Meanwhile, the Azure Promilia development team announced detailed improvement plans to enhance the game's overall completeness based on feedback received during the test period, via a developer's note released on the 26th. The team will first create a stable play environment through overall performance optimisation, and significantly improve the audiovisual experience by refining map and character art and enhancing sound distinctiveness.

Additionally, they plan to enrich the fun factors of key content such as 'Crisis Extermination' and 'Keyboard Combat', and enhance immersion by smoothly complementing the story progression speed and direction. Various improvements are also planned to boost overall system convenience, including enhancing gamepad control compatibility and reinforcing the housing construction guide.
Nexon's Choi Sung-wook, Head of Publishing Live Division, stated, "We express our deepest gratitude to all the 'Seongrimja' who showed great interest in this closed beta test. We will carefully review the diverse feedback provided and present a high-quality fantasy world that highlights the unique charm of 'Azure Promilia'."
This news was translated by AI.
Shin Jae Yeon, Reporter
I am dedicated to games and writing.viina@gamemeca.com
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