HoYoverse Successfully Holds Lecture on 'Genshin Impact Game UGC Ecosystem'
2026.05.27 15:30 UTC+9
TL;DR (2-3 Sentence Summary)
HoYoverse announced on the 27th that it successfully concluded its special lecture on 'Genshin Impact - Practical Cases for Building a Game UGC Ecosystem in the Starry Sea World.' The lecture, held on the 26th at Hanyang University's College of Humanities as part of the Art Technology track curriculum, saw approximately 100 students participate. A representative from the global operations team for Genshin Impact's Starry Sea World served as the lecturer, leading discussions and Q&A.

HoYoverse announced on the 27th that it successfully concluded a special lecture on 'Genshin Impact - Practical Cases of Building a Game UGC Ecosystem in the Serenitea Pot' at Hanyang University's College of Humanities. This lecture, held on the 26th as part of the curriculum for the Art & Technology track within the Department of Humanities Convergence Studies at Hanyang University, saw approximately 100 students participate. A representative from the global operations team for Genshin Impact's Serenitea Pot served as the lecturer, leading the talk and discussion.
The Serenitea Pot is the UGC system implemented within Genshin Impact. Through it, players can freely create and play stages across various genres, including management simulation, party games, PvP, and adventure. This system was built upon the continuous creative demands of users since Genshin Impact's launch, as well as experience gained from features like the housing system and content editor. HoYoverse is focusing on expanding the creative ecosystem by improving the editor tools and operating various support frameworks such as a creator center, tutorial content, community communication channels, a recommendation system, and an incentive program.

The lecture revealed the development process of Genshin Impact's UGC system, the Serenitea Pot platform, from its testing phase to its official launch. Practical experiences were shared regarding the ongoing enhancement directions for the editor tools, outstanding creative examples, and strategies for building a creator ecosystem. Specific details were also covered on the overall operation of the game's user-generated content ecosystem, including creator support and incentive schemes, content distribution structures, and monetization strategies.
A HoYoverse representative stated, "We are deeply honored that the Serenitea Pot can be introduced as a real-world case study of a game UGC ecosystem in a university educational setting." They added, "We will continue to share diverse experiences to foster discussions on content ecosystems where games, creation, and community converge, as a creator-centric platform."
This news was translated by AI.
Shin Jae Yeon, Reporter
I am dedicated to games and writing.viina@gamemeca.com
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