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Gyeonggi Game Meister High School Participates in B2B Meetings at GAMEICON SEOUL

TL;DR (2-3 Sentence Summary)
Gyeonggi Game Meister High School participated in the global B2B game conference 'GAMEICON SEOUL 2026', held from May 27th to 28th at the Textile Center in Gangnam and Samseong Station, Seoul. GAMEICON SEOUL 2026 is a business-focused global networking event that brings together domestic and international publishers, venture capitalists (VCs), investors, and platform companies. At this event, Gyeonggi Game Meister High School met with representatives from global publishers and investors through a 1-on-1 business matching system.
▲ Game-icon Seoul 2026 Venue (Photo courtesy: Gyeonggi Meister High School)

Gyeonggi Meister High School participated in 'GAME AiCON Seoul 2026', a global B2B game conference held from May 27th to 28th at the Textile Centre in Gangnam and Samsung Station, Seoul.

GAME AiCON Seoul 2026 is a business-centric global networking event that brings together domestic and international publishers, venture capitalists (VCs), investors, and platform companies.

At this event, Gyeonggi Meister High School met with representatives from global publishers and investors through a 1-on-1 business matching system. Students explained the originality and marketability of their indie game projects, which they planned and programmed themselves, and received feedback from industry experts on global publishing and commercialisation.

Jeong Dae-sik, Principal of Gyeonggi Meister High School, stated, "The fact that our students' game projects are being used for business meetings itself proves the excellence of Meister High School education. We hope this participation in GAME AiCON Seoul 2026 serves as a stepping stone for the games developed by our students to reach the global market, and that each student's employability and entrepreneurial capabilities grow to a new level."
This news was translated by AI.