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Sega Joins Nexon Museum Renewal Project in Jeju

TL;DR (2-3 Sentence Summary)
Sega Publishing Korea has announced its participation as an official partner in the large-scale renewal project for the Nexon Museum, a gaming cultural hub led by Korean global game company Nexon. The Nexon Museum, which aims to be more than just Asia's first computer museum, is the only game brand hub in Korea, reinterpreting Nexon's 30-year heritage and player records through modern media. It grand-opened on the 12th in Jeju.
넥슨뮤지엄 1층 아케이드 및 콘솔 게임 체험 공간(사진제공: 세가퍼블리싱코리아)
▲ Arcade and console game experience zone on the first floor of the Nexon Museum (Photo courtesy: Sega Publishing Korea)

Sega Publishing Korea announced that it has participated as an official partner in the large-scale renewal project of the Nexon Museum, a game culture hub led by Nexon, a global game company in Korea. The Nexon Museum, beyond being Asia's first computer museum, is a game brand hub that reinterprets Nexon's 30-year heritage and player records through modern media, grand opening on Jeju Island on the 12th.

Sega, as a representative player in the video game and arcade sectors that led the golden age of the global game industry, joined the opening of the Nexon Museum. Sega participated in the project by producing and supporting some exhibition content to broaden the museum's diversity and evoke nostalgia for classic games.

During the Nexon Museum renewal process, Sega participated in the arcade and console game experience zone on the first floor of the museum and the large-scale four-player experience zone, 'Ready 4 Play.' This space was curated with selected titles to deliver diverse play experiences through games, encompassing competition, cooperation, and emotional expression.

To convey the retro console sensibility of the pre-online gaming era to visitors, Sega contributed to enhancing the exhibition's completeness by showcasing three of Sega's historic classic masterpieces: 'Golden Axe', 'Virtua Fighter 2', and 'Golden Axe: The Revenge of Death Adder'. Through this, global visitors to the museum can witness the origins and development history of Korean online games while simultaneously experiencing the heritage of the global video game industry pioneered by Sega.

A Sega representative stated, "We are delighted to be named a partner in the renewal project of the Nexon Museum, an iconic archive space of the Korean game industry where Nexon's history and users' memories reside." They added, "Although our participation is in a limited capacity, we hope this collaboration will further invigorate global game culture exchange between our companies, and that the many gamers visiting the museum can fully enjoy the inherent fun of games, transcending online and offline platforms."

넥슨뮤지엄 1층 아케이드 및 콘솔 게임 체험 공간(사진제공: 세가퍼블리싱코리아)
▲ External image of the Nexon Museum (Photo courtesy: Sega Publishing Korea)

넥슨뮤지엄 1층 아케이드 및 콘솔 게임 체험 공간(사진제공: 세가퍼블리싱코리아)
▲ Arcade and console game experience zone on the first floor of the Nexon Museum (Photo courtesy: Sega Publishing Korea)
This news was translated by AI.