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California Assembly Passes 'Stop Killing Games' Bill

TL;DR (2-3 Sentence Summary)
A bill known as the 'Stop Killing Games' Act, which aims to ensure players can continue enjoying games even after their service ends, has passed the California State Assembly. The assembly approved bill 'AB 1921' with 43 votes in favor and 16 against on the 27th. This legislation is also referred to as the 'Game Preservation' Act. It mandates that for games sold after January 1st of next year, publishers must provide 60 days' notice before terminating necessary services, offer offline playability, or issue a full refund.
▲ The logo for the 'Stop Killing Games' movement (Image source: Official X account of Stop Killing Games)

A law dubbed 'Stop Killing Games', aiming to ensure players can still access games that require an online connection even after their servers shut down, has passed the floor of the California State Assembly.

On the 27th (local time), the California State Assembly passed Bill 'AB 1921' by a vote of 43 in favour and 16 against. This legislation is known as the 'Protect Our Games Act'. It targets games sold from January 1st next year onwards, requiring publishers to provide 60 days' notice before terminating services essential for gameplay. Alternatively, they must allow offline access or offer a full refund. Subscription services like Xbox Game Pass, free-to-play games, and titles playable offline from the outset are exempt from this act.

This bill stems from the 'Stop Killing Games' consumer movement, which was ignited by Ubisoft's decision to shut down its racing title, 'The Crew'. A significant point of contention arose: it seemed unreasonable that players who purchased the game after Ubisoft's decision could no longer access it once the service ended.

The Entertainment Software Association (ESA), representing the US video game industry, has previously voiced its opposition to this bill. They argued it could negatively impact current game operations and development, which often rely on online systems and licensing, and would impose an excessive financial burden.

Following its passage in the Assembly, the bill will be sent to the State Senate. It must then undergo review by a Senate subcommittee, a public hearing, and a vote, before being signed into law by the Governor. If enacted, this law is expected to have a substantial impact on game development, operations, and services.
This news was translated by AI.