Gyeonggi Game Meister High School Engages in Exchange with France's Gaming Campus
2026.06.02 20:44 UTC+9
TL;DR (2-3 Sentence Summary)
Gyeonggi Game Meister High School hosted an international exchange program on June 1st, inviting six students and two teachers from 'Gaming Campus,' a French institution specializing in game education. This exchange was facilitated by Navi Games, a business development agency for the game industry. The program aimed to enhance the global communication skills of future leaders in the game industry and share educational curricula and project experiences between the two institutions. The visiting delegation attended a seminar on Gyeonggi Game Meister High School's curriculum, and a third-year student from the school presented their graduation project.

On June 1st, Gyeonggi Game Meister High School hosted an international exchange program, inviting six students and two teachers from 'Gaming Campus,' a French institution specialising in game education.
This international exchange was facilitated by Navigames, a game development business development agency. It was organised to enhance the global communication skills of future leaders in the global game industry and to share educational curricula and project experiences between the two schools.
The visiting delegation received a presentation on Gyeonggi Game Meister High School's curriculum in the school's seminar room, followed by a presentation of graduation projects by a third-year student from the host school. The students explained the key content and development process of their games currently in development, showcasing their project outcomes through demonstration videos.
Gaming Campus representatives also introduced their school's curriculum and the French game education system, fostering a deeper understanding of the game education environments and talent development approaches in both countries. Following the presentations, a Q&A session allowed for an exchange of opinions on curriculum differences and game development processes.
Subsequently, students from both schools were paired up for a campus tour. In the game analysis room, students played games developed by their peers and those released by alumni, sharing their thoughts on game content. Through these game-centric interactions, the students broadened their communication skills and cultural understanding, vital for growing into global game developers. During free exchange time, students enjoyed basketball and football together, forging new friendships.
Jeong Dae-sik, Principal of Gyeonggi Game Meister High School, commented, "Thanks to the active introduction and support from Navigames, we were able to take this meaningful first step with an excellent game education institution from France." He added, "This program was a valuable time for students to understand each other's curricula, share game development experiences, and cultivate global competencies. We will continue to expand cooperation with industry players and outstanding overseas educational institutions to provide diverse opportunities for our students to grow on the world stage."
This news was translated by AI.
Kim Mi Hee, Reporter
Let's not lose our initial resolve. Meticulously, one by one.risell@gamemeca.com
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