New Action Title from Assassin's Creed Developer, 1666: Amsterdam Revealed
2026.06.06 08:37 UTC+9
TL;DR (2-3 Sentence Summary)
1666: Amsterdam, which garnered attention as an action game by former Assassin's Creed lead developer Patrice Desilets, has finally been unveiled. Panache Digital Games released the trailer for 1666: Amsterdam at Summer Game Fest on the 6th, showcasing an action-adventure set in 1666 Amsterdam where the protagonist, Noah Brooklyn, embarks on a journey to reclaim power from the Primordials.

Look, let's be honest: back in 2010, the mere mention of Patrice Désilets—the mastermind behind Assassin's Creed—working on a new action game had us all intrigued. Now, after what feels like an age, 1666: Amsterdam has finally stepped out of the shadows.
Panache Digital Games pulled back the curtain at the Summer Game Fest on the 6th, giving us our first proper look at 1666: Amsterdam. As the title suggests, we are heading to the Amsterdam of 1666. You play as Noah Brooklyn, a man born as a 'Collector', embarking on an action-adventure quest to reclaim power from the 'Primordials'.
The trailer paints a rather gloomy picture of 1666 Amsterdam. While it might look like a typical city at a glance, there is something dark lurking beneath the surface—sorcery and unknown entities are clearly at play. Judging by the ancient grimoires and peculiar tools shown early on, it’s a fair bet that our protagonist is a witch.
You will be relying on a mix of magic and steel to stand your ground against the Primordials. It’s not just about standard brawling; you can imbue your staff with magic for direct strikes, pin enemies in mid-air, and use rituals to reveal hidden paths or objects tucked away in the city.




1666: Amsterdam is set to hit PC in Early Access later this year, and yes, it will officially support Korean. If you are keen to get a taste of the action before the full launch, a demo version has been available since the 6th.
For those who missed the drama, Patrice Désilets is a legend from his Ubisoft days, having birthed the Assassin's Creed series. After leaving Ubisoft, he continued development at THQ, but when THQ was sold off in 2013, 1666: Amsterdam became the centre of a messy IP dispute. Désilets eventually sued to get his creation back, and it’s understood he finally regained the rights to the IP in 2016. Best of luck to him.
This news was translated by AI.
Lee Woo Min, Reporter
I will greet you with a good article.niro201@gamemeca.com
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