Discussing Key Issues: Korea Game Law and Policy Society to Host Workshop
주요 현안 논의, 한국게임법과정책학회 워크숍 연다
2026.06.11 15:12 UTC+9
AI Summary
The Korea Game Law and Policy Society hosts its 2026 workshop in Siheung. Experts will discuss game ratings, industry policy, and defence sector collaborations. President Yoo Byung-joon hopes to build a foundation for tighter industry cooperation.

The Korea Game Law and Policy Society is set to host its 2026 workshop from June 19 to 20 at the Seoul National University Siheung Campus training centre.
The goal here is rather straightforward: to sharpen the collective academic teeth on game law and policy, foster some much-needed networking, and figure out how to keep the ship sailing smoothly for the society's 2026 agenda. Around 20 attendees, including society members, working group representatives, and industry veterans, are expected to make an appearance.
Things kick off at 8:00 AM on June 19 with some physical activity, followed by the serious policy cooperation workshop starting at 3:00 PM. Expect a mix of special lectures and debates centred on the industry's burning issues and future challenges. A networking dinner will follow at 5:00 PM, with the whole affair wrapping up after breakfast on the 20th.
In the spotlight, Kwon Hyuk-woo, Secretary General of the Game Rating and Administration Committee, will break down the latest trends and future directions for game rating policies. Additionally, lawyer Kim Geun-ho from Bae, Kim & Lee LLC will take the stage to discuss 'The Conditions for Collaboration Between the Defence and Game Industries.' It is a fascinating look at the challenges that arise when gaming tech and content capabilities clash with the defence sector.
Society President Yoo Byung-joon, a professor at Seoul National University, noted, 'In an industry shifting this rapidly, the roles of law and policy are becoming increasingly critical,' adding that this workshop serves as a prime opportunity to tackle new challenges and seek out practical policy improvements.
He further remarked, 'Sustainable growth in the gaming sector requires a delicate balance between regulation and innovation, policy design that actually reflects industry realities, and tight cooperation between academia, the industry, and the government.' He added that he hopes this gathering will help solidify the foundation for such collaboration. Best of luck to everyone involved.

한국게임법과정책학회는 6월 19일부터 20일까지 서울대학교 시흥캠퍼스 연수원에서 2026년 워크숍을 개최한다.
이번 워크숍은 게임법과 정책 연구 역량을 강화하고, 회원 간 교류협력을 통해 2026년 학회 사업을 효율적으로 운영하며 향후 발전방안을 모색하기 위해 마련했다. 학회원, 실무협의체 멤버, 게임산업 관계자 등 20여 명이 참석한다.
6월 19일은 오전 8시부터 체육활동으로 시작되며, 오후 3시부터 본격적인 정책협력 워크숍이 진행된다. 게임산업 주요 현안과 미래 과제에 대한 특별강연 및 토론이 펼쳐진다. 오후 5시부터는 만찬 교류회가 개최되고, 20일 조찬 후 해산한다.
특별강연에서는 권혁우 게임물관리위원회 사무국장이 게임 등급분류 정책 최신 동향과 향후 정책 방향을 제시한다. 아울러 법무법인 화우 김근호 변호사가 '방위산업과 게임산업 협업의 조건'을 주제로 강연한다. 게임산업 기술과 콘텐츠 역량이 방위산업과 만날 때 창출할 수 있는 새로운 고민과 도전 과제를 제시한다.
유병준 학회장(서울대학교 교수)은 "급변하는 게임산업 환경 속에서 법과 정책의 역할이 더욱 중요해지고 있다"며 "이번 워크숍을 통해 게임산업의 새로운 도전과제들을 함께 고민하고, 실질적인 정책 개선 방향을 모색할 수 있는 기회가 될 것"이라고 밝혔다.
이어 "게임산업의 지속 가능한 성장을 위해서는 규제와 혁신의 균형, 산업 현실에 맞는 정책 설계, 그리고 학계·업계·정부 간의 긴밀한 협력이 필수적"이라며 "이번 워크숍이 그러한 협력의 기반을 더욱 견고히 하는 자리가 되기를 기대한다"고 덧붙였다.
This news was translated by AI.
Kim Mi Hee, Reporter
Let's not lose our initial resolve. Meticulously, one by one.risell@gamemeca.com
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