'Stop Killing Games' bill rejected in California Senate
‘스탑 킬링 게임즈’ 법안, 캘리포니아 상원에서 부결
2026.07.01 15:50 UTC+9
AI Summary
California's Protect Our Games Act failed in the Senate committee. The ESA successfully lobbied against the bill citing resource concerns. Activists remain undeterred and plan to push for future amendments.

The 'Stop Killing Games' initiative, which aims to ensure games requiring online connections remain playable after services shut down, has been rejected in the California State Senate.
Known formally as AB 1921, or the 'Protect Our Games Act' introduced by California Assemblymember Chris Ward, the bill saw success last month in the California State Assembly vote, passing with 43 ayes and 16 nays. It was then moved to the Senate for further deliberation and voting.
However, the Stop Killing Games community reported on the 30th that the bill failed in the Senate Business, Professions and Economic Development Committee with a tally of 4 ayes, 3 nays, and 4 abstentions. Since a majority of the total committee is required for passage, the abstentions effectively acted as rejections, halting the bill's progress for this session.
The failure of the bill is attributed to loopholes in the legislation itself alongside heavy lobbying from the Entertainment Software Association (ESA), which flexed its considerable financial muscle. The ESA had opposed the bill from the start, claiming it would "force developers to divert limited resources toward maintaining obsolete systems rather than creating new games and technologies, failing to reflect the realities of how modern games function."
Stop Killing Games stated they "will not cease their activities," adding, "We plan to secure funding for in-person lobbying in the next session and are also exploring similar legislation at the level of other state legislatures and the federal government."
Meanwhile, the AB 1921 bill aimed to mandate refunds and offline modes for online games scheduled for service termination. Similar discussions took place in Europe where the movement first gained momentum, but the European Commission stated that legal enforcement would be difficult. In response, Ross Scott, the initiator of Stop Killing Games, remarked, "We will push for an amendment."

온라인 연결이 필요한 게임을 서비스 종료 후에도 이용할 수 있도록 하는 일명 '스탑 킬링 게임즈(Stop Killing Games)' 법이 미국 캘리포니아주 상원 투표에서 부결됐다.
캘리포니아주 하원의원 크리스 워드(Chris Ward)가 발의한 법안 AB 1921, 속칭 ‘게임보호법(Protect Our Games Act)’은 지난달 캘리포니아주 하원 표결에서 찬성 43표, 반대 16표로 통과했다. 이후 상원으로 넘겨져 심의와 투표가 다시 진행됐다.
하지만 지난 30일 ‘스탑 킬링 게임즈(Stop Killing Games)’ 캠페인 커뮤니티에 따르면, 해당 법안은 상원 비즈니스·전문직·경제개발위원회 투표에서 찬성 4표, 반대 3표, 기권 4표를 받으며 통과하지 못했다. 법안은 찬성 과반수를 얻어야만 통과하기 때문에 기권표는 실질적으로 반대와 같은 효과를 냈으며, 이에 이번 회기에서 법안 처리가 중단됐다.
법안의 부결 사유에는 법안 자체의 허점과 더불어 엔터테인먼트 소프트웨어 협회(이하 ESA)의 자금력을 바탕으로 한 로비가 지목된다. ESA는 법안 발의 시점부터 “개발자가 신규 게임 및 기술 개발 대신 노후 시스템 유지에 한정된 자원을 투입하도록 강요하며, 이는 현대 게임의 작동 방식을 반영하지 않는다”는 이유로 반대 성명을 발표한 바 있다.
스탑 킬링 게임즈 측은 "활동을 중단하지 않을 것"이라며 "다음 회기에는 자금을 확보하고 대면 로비 활동을 전개할 예정이며 다른 주 의회와 연방 정부 차원에서도 유사한 법안 도입을 검토하고 있다"라고 전했다.
This news was translated by AI.
I will always love games. skyanze@gamemeca.com
RECOMMENDED NEWS
MOST POPULAR NEWS
- Mabinogi Eternity, Rebuilt with Unreal Engine 5, to Begin Testing This Autumn
- Monster Hunter meets Animal Crossing? New action game 'Monster Fantasy' revealed
- Motel PC cafes are illegal, MCST and GRAC to strengthen crackdown on 'Gametels'
- Netflix to Produce Live-Action Persona Series
- An Entire Fantasy RPG Packed In: Neverness to Everness Version 1.2 Promises Massive Content
- Type-Moon's 'Tsukihime -A piece of blue glass moon-' Remake Korean Version to Launch on August 13
- GTA 6 Standard Edition Priced at $80 Overseas, What About Korea?
- Full of Korean Vibes: Teaser Page for Dokkaebi World Opens
- SNK Announces Remaster of ART OF FIGHTING Gaiden R, Teasing King and Yuri
- If you miss the old days of LoL, pay attention: League of Legends Classic announced
MEDIA PARTNERSHIPS





